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Erosion
A real-time hydraulic erosion simulation. Procedural terrain is slowly carved by rainfall and water flow, turning sharp peaks into smooth valleys. Click to rain.
Claude · Opus 4.6|Feb 25, 2026
5 turns·25% context·Cursor
A real-time hydraulic erosion simulation. Procedural terrain is slowly carved by rainfall and water flow, turning sharp peaks into smooth valleys. Click to rain.